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- CARGO RUNNER
- Version 2.0, (c) 1987
-
- Brought to you by:
- Axel Thoughtware and SNC Software
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- All commands must be know well... without one, you may die early
- Completely revised edition... faster, meaner, more intense.
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- The screen displays have been totally re-formatted to be more easily readable
- as well as ascetically pleasing. This version contains many NEW features
- like gambling, robo-repais, mining asteroids, and menus... ENJOY!
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- Commands while in port:
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- "A" - Accessoried menu. Add things such as turrets, cargo holds, fuel,
- etc. to your ship. Shield units may be bought or if a negative number
- is entered it is considered selling. But remember... you may be attacked
- en route to another planet.. shield units are critical.
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- "C" - NEW. Gamble while you are on a planet to win (or lose) credits. You set
- the stakes, the computer adjusts the odds to fit!
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- "J" - Jettison cargo. This is needed if you are cought holding illegal
- substances of if you are attacked by military vessels. Remember,
- illegal substances are only available on Hostile planets... they have
- a higher re-sale value on neutral and friendly planets. This is one
- way to earn prestige. There are others that you will discover.
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- "P" - Plot a course to another Galaxy or another planet in the system you
- are presently in. If you are docked when you choose this command, it will
- automatically launch you into orbit where it is safe to warp. Depending
- on your choice you will be placed in one of to sub-screen labeled
- Local and Galaxy (self-explainatory). Make sure num-lock is on. Use
- the 4,6,8,2, and 5 keys on the key-pad to move the "+" from where you
- are to where you want to go. If the "+" won't move past a certain point
- that means you don't have enough fuel to go that far. That is why you
- are limited to a couple of Galaxies before you become richer... the
- other Galaxies are far more interesting (an incentive). Fuel is
- basically very expensive. Press the '5' key to indicate that the '+' is
- where you want to warp to. Only if you warp to a square (colonies)
- will you be able to land (otherwise you stay in space).
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- "R" - NEW. Robo-repair on ships systems. This can only be done while not on
- a planet. It slowly repairs shield (this is a feature of patience). Also
- it will boost fuel by collecting sparse amounts of hydrogen.
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- "G" - if you have bought any turrets to mount on your ship for protection
- then you will be asked to select which turret to use (if you have
- more than one). Asteriods have been added which can be mined for their
- contents of precious metals. You must have a mining laser for this.
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- "T" - Trade. Buy or Sell your goods... try to make a profit. Remember, the
- price and quantity of goods depends on the type of planet, the population
- of the planet, and the alignment of the planet to the Federation.
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- "Z" - If the game is hopeless and you wish to start over without creating
- a new character then user this option. It is the equivalent of cre-
- ating a new character except you retain your name.
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- "Q" - quit game (there is an optional save command...now fixed!).
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- "?" - NEW. This displays a menu of commands in the new display windows.
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- Screen Displays (mostly NEW):
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- "1" - shows the contents of your cargo hold in the left window.
- "2" - shows the products (price,amt) of the planet you are on, if you are
- on one, in the right window.
- "3" - show the ship accessory products available on the planet you are on
- in the right window... that is if you are on one.
- "4" - Shows a map of local planets in the left window.
- "5" - Displays a galactic map in the right window.
- "6" - shows the status of your turrets. Which turrets you own (1-4) and
- which type... and which on is active (marked by and "*")
- "7" - Gives a brief description of the planet you are on, again, if you are
- indeed on one... otherwise this is a null function.
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- Battle Commands and Asteroid Mining:
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- The 2,4,6,8 keys on the keypad move the crosshairs to the target. 'F' fires
- if you own a turret and have it activated. To activate a turret during battle
- simply hit 'A'. Mining asteroids has been implemented. To do this you must own
- a mining laser. To mine the precious metals from an asteroid (the smallest dot
- in a battle sector, if there are any) move the cross hairs to the asteroid,
- activate the mining laser and hit 'M'. Unless the asteroid is dirt, the com-
- puter will prompt you with what your droids brought back. Mining is best in
- unexplored areas of the galaxies! ***Hit 'L' to try and escape is you are being
- attacked or if you want to quit mining.***
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- Future Enhancements:
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- There will, of course, be mouse support and VGA color 640x350 color. IF this
- runs slowly on your machine it is because this was written on a Model 60 PS/2
- running 12 MHz with math co-proc. This version should be much faster.
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- HAVE FUN AND MAY LUCK AND THE CURRENTS OF TRADE BE WITH YOU.
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- "EVEN THE KNOWN GALAXIES ARE UNKNOWN"
- - from Books of the Settlement
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- Hint: to those who may get to far off galaxies. There are evil forces
- lurking within the walls of the Ko-Dan. Once destroyed, may you be know
- throughout the United Galaxies - "Rejoice".
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- We will leave the rest of the adventure for you to figure out for yourself!
- Remember: there will be more versions of CARGO RUNNER that support VGA,
- mouse, etc... If you wish to support this product, please send
- a monotary "THANKS DUDE" of $5 or more... also please alert us to any
- errors in the program or enhancements you would like to see in later
- versions. Send comments etc. to :
- AXEL THOUGHTWARE
- & SNC SOFTWARE
- 2319 EASY STREET
- SAVANNAH, GEORGIA 31406
-